Ticket #96 (closed defect: fixed)
lots of wakeups on neighborhood view
|Reported by:||dsd||Owned by:||marcopg|
When switching to the neighborhood view, sugar causes 10 wakeups per second *per visible AP or mesh network*, for no good reason as nothing on-screen is changing.
* MeshBox.resume() calls "ap.props.paused" for each AP
* This results in CanvasPulsingIcon.set_paused() being called, to unpause each AP pulsing icon
* CanvasPulsingIcon.set_paused() unconditionally starts the pulse loop (10 wakeups per second) even if there is nothing to be pulsed.