Opened 11 years ago
Last modified 11 years ago
#3630 new defect
Scratch doesn't close audio device after usage
Reported by: | sascha_silbe | Owned by: | RafaelOrtiz |
---|---|---|---|
Priority: | Unspecified by Maintainer | Milestone: | Unspecified |
Component: | Scratch | Version: | Unspecified |
Severity: | Major | Keywords: | |
Cc: | Distribution/OS: | ||
Bug Status: | Unconfirmed |
Description
After playing a sound, Scratch doesn't close the audio device and even keeps streaming audio data to the device. Apart from wasting energy, it also prevents other Activities from using the audio device, at least on some hardware (including XO-1.75).
Change History (1)
comment:1 Changed 11 years ago by pgf
- Summary changed from doesn't close audio device after usage to Scratch doesn't close audio device after usage
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this command can help observe that the activity is doing the right thing:
the output should be "RUNNING" while noise is being made, and "closed"
when not.