Opened 12 years ago
Closed 12 years ago
#3011 closed enhancement (fixed)
Turtle Art: Keep block palette in fixed location, not scrolling with workspace
Reported by: | Mokurai | Owned by: | walter |
---|---|---|---|
Priority: | Unspecified by Maintainer | Milestone: | Unspecified |
Component: | Turtleart | Version: | Unspecified |
Severity: | Unspecified | Keywords: | |
Cc: | Distribution/OS: | Unspecified | |
Bug Status: | Unconfirmed |
Description
When composing Turtle Art stacks too long for the screen, it is currently necessary to scroll up and down constantly to get blocks, and then move them by stages down to where they are needed. The same is true for putting unneeded blocks in the trash when taking them out of stacks. Removing the palettes from the workspace, and keeping them in place just below the toolbar, would remove this necessity and speed up programming.
Discussed with Walter Bender, who approves.
Change History (3)
comment:1 Changed 12 years ago by walter
- Component changed from untriaged to Turtleart
- Owner set to walter
comment:2 Changed 12 years ago by walter
In v117, the palette floats with the scrolling window.
See http://git.sugarlabs.org/turtleart/mainline/commit/cfe83381911269f6863b4703e635bed6a23a9c31
comment:3 Changed 12 years ago by walter
- Resolution set to fixed
- Status changed from new to closed
Fixed in v117
This will take a bit of work: the approach I think I will take is to make the palette be a separate window from the scrolled window. But then I need to check for mouse events in each window and maintain multiple sprite libraries, as they are associated with a window (probably something else I should fix). Stay tuned.