#2590 closed defect (fixed)
[dx2] Maze messes up the mouse pointer scheme
Reported by: | m_anish | Owned by: | RafaelOrtiz |
---|---|---|---|
Priority: | normal | Milestone: | Unspecified |
Component: | Maze | Version: | Unspecified |
Severity: | Minor | Keywords: | dx2 |
Cc: | dirakx | Distribution/OS: | Dextrose |
Bug Status: | Unconfirmed |
Description
Testcase:
- Open Maze
- Hover over the Maze area
- The normal sugar mouse turns to a normal gnome-themed mouse
Tested on Dextrose-2 Paraguay builds
Change History (5)
comment:1 Changed 12 years ago by RafaelOrtiz
comment:2 Changed 12 years ago by m_anish
- Priority changed from Unspecified by Maintainer to normal
- Severity changed from Unspecified to Minor
comment:3 Changed 12 years ago by RafaelOrtiz
Maze has a strong dependence with pygame, it uses some precence stuff from sugar but not toolbars for example.
one option could be adding this sugarization in order to have a sugar cursor
other mimic cursor with a .png as physics does.
comment:4 Changed 12 years ago by RafaelOrtiz
- Resolution set to fixed
- Status changed from new to closed
Fixed by v8 in ASLO.
comment:5 Changed 12 years ago by RafaelOrtiz
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As a pygame activity is using a normal x-pointer mouse, a sugarized mouse should be
constructed.
F.e castle has one!.