From 2d9ffc0b2ac1ce7d7e1fcd465f5c1b17b2438bdb Mon Sep 17 00:00:00 2001
From: Carlos Garnacho <carlosg@gnome.org>
Date: Tue, 11 Dec 2012 18:15:18 +0100
Subject: [PATCH 1/2] mi: Ensure pointer emulating touch events update the
sprite
Different miPointerSpriteFuncRec implementations do a varying
business at ultimately calling miPointerUpdateSprite(), this
particularly fails when using the plain mi sprite on touch events,
where the sprite is just updated on window crossings.
So, ensure miPointerUpdateSprite() is called generically for
pointer emulating touch events as with regular motion events.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
---
mi/mieq.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/mi/mieq.c b/mi/mieq.c
index b2c7769..d374b28 100644
a
|
b
|
mieqProcessInputEvents(void) |
623 | 623 | mieqProcessDeviceEvent(dev, &event, screen); |
624 | 624 | |
625 | 625 | /* Update the sprite now. Next event may be from different device. */ |
626 | | if (event.any.type == ET_Motion && master) |
| 626 | if (master && |
| 627 | (event.any.type == ET_Motion || |
| 628 | ((event.any.type == ET_TouchBegin || |
| 629 | event.any.type == ET_TouchUpdate) && |
| 630 | event.device_event.flags & TOUCH_POINTER_EMULATED))) |
627 | 631 | miPointerUpdateSprite(dev); |
628 | 632 | |
629 | 633 | #ifdef XQUARTZ |