Ticket #2976 (new enhancement)
Stopwatch must use the game keys
| Reported by: | godiard | Owned by: | RafaelOrtiz |
|---|---|---|---|
| Priority: | Normal | Milestone: | Unspecified by Release Team |
| Component: | StopWatch | Version: | Unspecified |
| Severity: | Minor | Keywords: | easy-hack |
| Cc: | humitos, godiard, manuq | Distribution/OS: | Unspecified |
| Bug Status: | Unconfirmed |
Description
Icons in the buttons in the screen suggest the game buttons can be used to start/stop/reset the counters, but do not work.
Probably the problem is the activity have many counters, and can't know what counter relate to the buttons.
There are a few options we can explore:
* Display by default only one counter and add a button in the toolbar to add new counters.
* Show only in the first counter the icons with of the game keys, or radio or any control to select what counter is related to the game keys.
* We must think in the case of more than one XO when collaborate. Every XO can map the keys to different counters?
Change History
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