Ticket #2976 (new enhancement)
Stopwatch must use the game keys
|Reported by:||godiard||Owned by:||RafaelOrtiz|
|Priority:||Normal||Milestone:||Unspecified by Release Team|
|Cc:||humitos, godiard, manuq||Distribution/OS:||Unspecified|
Icons in the buttons in the screen suggest the game buttons can be used to start/stop/reset the counters, but do not work.
Probably the problem is the activity have many counters, and can't know what counter relate to the buttons.
There are a few options we can explore:
* Display by default only one counter and add a button in the toolbar to add new counters.
* Show only in the first counter the icons with of the game keys, or radio or any control to select what counter is related to the game keys.
* We must think in the case of more than one XO when collaborate. Every XO can map the keys to different counters?