Ticket #2937 (new defect)
Pygame Performance with pulseaudio
| Reported by: | pmoleri | Owned by: | bernie |
|---|---|---|---|
| Priority: | Unspecified by Maintainer | Milestone: | Unspecified by Release Team |
| Component: | Dextrose | Version: | 0.88.x |
| Severity: | Major | Keywords: | |
| Cc: | alsroot | Distribution/OS: | OLPC |
| Bug Status: | Unconfirmed |
Description
This problem was detected in olpc xo-1.0 using Dextrose image from Uruguay (dxo-uy-1.0).
After executing in python:
import pygame pygame.init()
the proccess pulseaudio shows 10% cpu usage.
Changing the SDL audio driver is a workaround:
import os os.environ['SDL_AUDIODRIVER'] = 'alsa' import pygame pygame.init()
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